Posts tagged with "git"
How I publish this blog

At the request of a couple of readers, here’s a post all about how the sausage is made. Some of this content can be found in the Hugo documentation and various online tutorials, but here it’s all linked together and contextualised. I still recommend reading other tutorials if you really want to set something like this up though, as I’m not going into exhaustive detail about everything here. A table of contents is provided below for the convenience of those interested only in one or two sections of the...

GameMaker and Git

I have been reflexively using Git version control for all of my programming projects since being introduced to it by Michael Hartl’s excellent Ruby on Rails Tutorial book. The most immediate and obvious advantage of doing this is the ability to use Github, Bitbucket and others as online backups of one’s work – the especially paranoid can even tie their code to more than one of these hosts, or host their own Git server. And then, with a few pulls...