You're standing in front of a barricade built of stone and rusted steel, a twisted plastic collection tag in your hands. The dizzy nausea you get after teleporting has yet to subside. It's always worse when there's a time shift involved.
Rusty corrugated iron sheets and the twisted remains of cars and lawnmowers fill in the gaps between large stone slabs above you, occasionally creaking ominously. A brown, blasted landscape stretches around you as far as the eye can see.
You double-check your collection tag. Yep, this must be the place. But how to get in?
Causality Couriersby David Yates
You're standing in front of an enormous barricade made of junk. There is no obvious entrance.
Talking to: Fletcher
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You're standing in front of an enormous barricade made of junk. There is no obvious entrance.
Exits:
What's here:
You're holding:
You're carrying:
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Story, prose, design and game code by David Yates, with some creative assistance from ChatGPT.