Before the junk barricade
Unknown year

You're standing in front of barricade built of junk, a twisted plastic collection tag in your hands. The dizzy nausea you get after teleporting has yet to subside. It's always worse when there's a time shift involved.

 

Corrugated iron sheets, bits of stone and broken brick, twisted remains of cars and lawnmowers tower above you, occasionally creaking ominously. A brown, blasted landscape stretches around you as far as the eye can see.

 

You double-check your collection tag. Yep, this must be the place. But how to get in?

 

Causality Couriersby David Yates

 

You're standing in front of an enormous barricade made of junk. There is no obvious entrance.

You're standing in front of an enormous barricade made of junk. There is no obvious entrance.
Exits:
What's here:
You're holding:
You're carrying:
Really restart this game?

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Story, prose, design and game code by David Yates, with some creative assistance from ChatGPT.


Illustrations generated using Stable Diffusion.


Made with Gruescript by Robin Johnson.


Developed over a couple of weekends for Ludum Dare 53: Delivery (Extra).